Following my previous post, here is a quick example of how to create a quick character composition using an existing character which was created during the last post:
crop your character accordingly into your preferred pose. Also I changed up the fingers a bit to make it more relaxed.
quickly block in your imagined background. for me it was simple, the hulking beast emerging victorious from smoke and destruction. added some lights behind to have some light shining through the smoke too.
Once you are satisfied with the composition now’s the time to flesh out the background. firstly I did the smoke then I moved on to the lights.
adjusted smoke first using airbrush.
then using a screen and overlay mode on the layer to fine tune the lights
finally the last step is to touch up the character so that it is consistent with the background. this I used a 50% grey layer, set to overlay for non destructive burning, dodging and color saturation. the main idea here is to use the composition to draw attention to the silhouette and the face of the character. from far you see the silhouette, then upon closer inspection the light source draws your attention to the face.
and just for kicks, I added some brandishings to play about to give some idea on how to expand on my character in the future.
ok…Maybe not. but it did help me decide to go with the medieval theme.
So there you have it. a very simple how to. In the meantime I’m keeping the character for future works which will highlight the importance of always having a top to toe character study.